No-Hand Allies

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No-Hand Allies

Post  Hinata4Ever on Thu Dec 16, 2010 3:47 pm

New deck that I wanted to try out. Haven't really playtested it yet, but wanted some suggestions form the better players. Maybe some tips and also opinions on if I should use the starter T5 Sasuke over the target pack one. I like the chidori pick up effect, but the starter sasukes effect can be a dosy combined with chidori.

T0 - 10
3x Messenger Ninja
3x Gama
2x Rock Lee (EiG or LF)
2x Tracking Ninja

T1 - 4
2x Clone
2x Kabuto Database

T2 - 6
3x Sakura TA
2x Kigiri
1x Tayuya

T3 - 3
3x Naruto TA

T4 - 4
2x Jugo
2x Sasuke Target

T5 - 2
2x Kakashi TA

T6 - 2
1x 2nd Supremacy
1x Kakuzu

Mission - 10
2x MOT
2x Comparative Strengths
2x Bonds of Friendship
2x Group Lesson
2x Friendship From Sorrow

Jutsu - 8
2x Rasengan BP
2x Chidori
1x Chidori Stream
3x Striking Shadow Snake

Client - 1
1x Susuki

Reinforcement
3x Naruto TA
3x Four Souls
1x Sasuke S2

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Re: No-Hand Allies

Post  The_Sixth_Prong on Mon Dec 20, 2010 2:58 pm

T5 Starter Sasuke seems super effective for when you bust off a Rasengan.

T4 Target Sasuke's main purpose is slap down Chidori Stream, which would kill your Sakura TA.

If you were to play one of them, go with T5. Perhaps the TP2 Sasuke could work in the deck...
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Re: No-Hand Allies

Post  Hinata4Ever on Mon Dec 20, 2010 4:44 pm

Thanks for the reply. What I was thinking was to hitting Sasuke and streaming the field on t4 or t5, that way my naruto and Kakashi live. I can then use naruto's effect to protect Sakura or another ninja if needed. Other then that the T5 Sasuke is really good and the tp2 one can really make the deck consistent ensuring my Chidori or SSS. I am gonna have to playtest each one to see which suits me.


Last edited by Hinata4Ever on Mon Dec 20, 2010 4:59 pm; edited 1 time in total (Reason for editing : Grammar)

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Re: No-Hand Allies

Post  The_Sixth_Prong on Mon Dec 20, 2010 6:21 pm

Also, you should pick up a Soul Form, just in case.
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Re: No-Hand Allies

Post  shakenbake on Mon Jan 10, 2011 8:14 am

any updates to this deck, or has it been scrapped?
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Re: No-Hand Allies

Post  Hinata4Ever on Mon Jan 10, 2011 3:37 pm

I changed it around a bit, I'll post the new decklist soon, overall it runs pretty well. Played a few test games vs mono lightning true allies, br earth, and mono water and did really well. The true allies engine helps maintain decent chakra for the lightning jutsus. I usually end up with like 10 chakra down, stream, rasengan, and birds in hand. If needed I would blow all my jutsus just to use chidori and sss in chakra.

Some changes might happen, need to wait and see how set 20 will effect the meta. *cough* rougelist *cough*.

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Re: No-Hand Allies

Post  shakenbake on Mon Jan 10, 2011 5:33 pm

cool cool, cant wait to see the updates
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Re: No-Hand Allies

Post  The_Sixth_Prong on Tue Jan 11, 2011 7:11 am

Hinata4Ever wrote:I changed it around a bit, I'll post the new decklist soon, overall it runs pretty well. Played a few test games vs mono lightning true allies, br earth, and mono water and did really well. The true allies engine helps maintain decent chakra for the lightning jutsus. I usually end up with like 10 chakra down, stream, rasengan, and birds in hand. If needed I would blow all my jutsus just to use chidori and sss in chakra.

Some changes might happen, need to wait and see how set 20 will effect the meta. *cough* rougelist *cough*.

Sounds like a legitimate deck type. Let us know how it does once you test it outside of your local meta.

Also, the Rogue List is probably going to smack Water in the face, so be on your guard with replacement cards.
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Re: No-Hand Allies

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